![]() ![]() ![]() Some levels have requirements that can't be satisfied with the same code it's efficiency of work or code, but not both simultaneously. Each level has certain optional performance requirements, as World of Goo did complete the whole set of tasks within a maximum number of moves, and throw together the code to do it using only so many lines of code. Memory areas and even parts of your code can be conveniently labeled using an advanced tape-and-felt pen simulator which lets you draw or write with your mouse. You can set a box down, snag another, come back and compare the two. You'll occasionally need to do more processing than you can hold boxes, and so areas have been demarcated on the floor as 'memory areas'. Dragging an instruction onto the question marked box will explain to you just how it works. There are instructions to snag from the incoming line, place on the outgoing, compare the values of two boxes, loop instructions, conditionally loop, add, subtract and so on. You'll drag various code snippets to the list of instructions on the right of your screen.
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